include $(CLEAR_VARS)

LOCAL_MODULE := ntengine_scene

LOCAL_SRC_FILES += ../../src/Scene/src/Font.cpp
LOCAL_SRC_FILES += ../../src/Scene/src/PrimitiveRenderer.cpp
LOCAL_SRC_FILES += ../../src/Scene/src/SpriteRenderer.cpp
LOCAL_SRC_FILES += ../../src/Scene/src/StringRenderer.cpp
LOCAL_SRC_FILES += ../../src/Scene/src/Animation.cpp
LOCAL_SRC_FILES += ../../src/Scene/src/AnimationNode.cpp
LOCAL_SRC_FILES += ../../src/Scene/src/Batch.cpp
LOCAL_SRC_FILES += ../../src/Scene/src/Container.cpp
LOCAL_SRC_FILES += ../../src/Scene/src/Model.cpp
LOCAL_SRC_FILES += ../../src/Scene/src/Tree.cpp
LOCAL_SRC_FILES += ../../src/Scene/src/TreeTemplate.cpp
LOCAL_SRC_FILES += ../../src/Scene/src/Skin.cpp
LOCAL_SRC_FILES += ../../src/Scene/src/SkinNode.cpp
#LOCAL_SRC_FILES += ../../src/Scene/src/CollisionDetector.cpp
#LOCAL_SRC_FILES += ../../src/Scene/src/CollisionMesh.cpp

LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../include $(LOCAL_PATH)/../../src

include $(BUILD_STATIC_LIBRARY)